Bad news for console gamers looking to play The Elder Scrolls Online from Zenimax Online Studios: The game's launch for Xbox One and PlayStation 4 is being delayed by six months.
Already released on PC (and recently reviewed by News10), the developer said the extra time is necessary to resolve a number of issues Zenimax has encountered in transitioning the game from PC/Mac and onto console.
"We continue to work on the console versions of ESO, and game development has been progressing steadily, but we are still working to solve a series of unique problems specific to those platforms," Zenimax spokesperson Erin Losi said in an email. "Integrating our systems with each console manufacturer's networks -- which are both different from the PC/Mac system as well as different from each other—has been a challenging process. It has become clear that our planned June release of the console versions isn't going to be possible."
In an attempt to make up for the half-year delay, Zenimax will allow anyone who purchases and plays the PC/Mac version of The Elder Scrolls Online by the end of June to transfer their character(s) to either console version once they're released for an additional $20 beyond the $60 the computer game software costs. Gamers who decide to do this will be given an additional 30 days of free play time on consoles beyond the 30 days that comes with the PC/Mac software. After that gamers will incur monthly access charges upwards of $15 per month.