Video game 'Pro Evolution Soccer 2014' from Konami.
When Konami's Pro Evolution Soccer 2014 launches this Autumn, it will mark a big step forward in the series.
Utilizing Kojima Production's Fox Engine, the same one used the current/next-gen game Metal Gear Solid V: The Phantom Pain, Konami is promising that PES 2014 will be most comprehensive advance in the franchise since its inception.
"It's really allowed us to do a lot of things with the game in working on a lot of different things at once and giving us a whole new level of flexibility with product development," said Konami Brand Manager Tim Blair.
Konami is putting a number of new features into PES 2014 thanks to the Fox Engine. This includes how the soccer ball itself reacts as well as how the players react to the ball, how players react when in contact with other players, and how teams play together. Unfortunately, during a hands-on session with the game at E3 2013, none of these things seemed all that apparent.
What was apparent is that, while the game looked fairly good, it seemed like it would be an average play at best. Part of that may be because sports games don't exactly have pick-up-and-play controls because they can be very nuanced beyond the rudimentary basics, but there didn't seem to be anything special with PES 2014's on-the-field action.
To be fair, it was only a demo and it was designed to be a quick-in, quick-out experience. To that end, it excelled. The downside of this sort of a demo setup is that it's at the risk of not showing enough for the player to pass any sort of absolute judgment. For instance, Konami says they're trying to recreate the sort of home field advantage that teams enjoy thanks to the "12th man" (the crowd). It goes unnoticed in the all-to-short E3 demo. Still, it should be interesting to see what Konami's PES Productions can do with a Fox Engine powered PES 2014.
While rival EA Sports will be releasing its FIFA 14 game onto both current- and next-generation consoles, Konami will only be releasing PES 2014 onto two of the four already-available platforms.
"Not this year, unfortunately," Blair stated. "We're focused on PS3 and 360 and will be working out the kinks with the new engine."
The ESRB has not yet rated this title, though it's expected to receive an "E for Everyone" rating as last year's PES 2013 did.